Version 0.02c Enemy AI Fix
De-Evolution » Devlog
Today I decided to throw a look at the script that controls the enemy behavior without actually expecting anything unusual.
I never really looked at that script after I created it long ago through a process involving lots of trial and error, as it seemed to function. But today I noticed some rather obvious errors which should have been sufficiently serious in their impact that I should have noticed them earlier.
I wanted to postpone working on this as I have zero time for it at the moment, but I still ended up fixing any errors that I could find. Now enemy behavior should be more logical and less erratic.
Files
Devo_v0.02c.exe 18 MB
Jan 15, 2019
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De-Evolution
The End of Humanity
Status | In development |
Author | Lance of Longinus |
Genre | Survival |
Tags | Action-Adventure, RPG Maker, Survival Horror |
More posts
- Version 0.02d Drifter enhancedJan 17, 2019
- Version 0.02bJan 11, 2019
- Version 0.02aJan 08, 2019
- Tech Demo 2 - Gigaton Punch EditionJan 06, 2019
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